btabee.blogg.se

Beamng drive bluebird school bus
Beamng drive bluebird school bus





Since it can fit more people (84 Passenger bus) it will have bigger wheels and more power, the rear engine will look the same but I'm thinking of changing that a bit, I may go for the big block look with this one : ) Updates for the Flat Nose Schoolbus!: Working on the bus body style now, it will look closer to this:

beamng drive bluebird school bus beamng drive bluebird school bus

I will however be updating for the fact that the front upper and rear upper lights do not activate when the headlights are turned on, they only activate when the bus doors are being openend or when turning or hazards are used, also I have to see what busses use the upper amber lights as turn signal lights since that may be rare. Also if you look at the rear lower lights they are setup like the front upper lights because the amber lights are turn signal lights and must be outmost so they match the front. The bus lights are like that because the front upper lights include amber turn signals and red cautionary lights, turn signals should be the outmost lights, now the rear upper amber lights don't include a turn signal, so they come secondary to the red cautionary lights. Click to expand.The bug that glitches out after 15min is a "Dev level" bug and can only be fixed by them, its an issue with large hull vehicles, something to do with the amount of vertices and the was worse a few releases ago but was fixed by the Dev's, however it needs to be looked at again by the Dev's to have a complete fix.







Beamng drive bluebird school bus